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The music theme for Fingeance has been an extremely tricky proposition. Normally when I am coming up with music that is for something, I get a feel for what I need to do pretty quickly. I could look at what I was making music for or it be described to me and I could get a basic idea of where I want to go with it.
Fingeance on the other hand…
I looked at the game mechanics, the art style, the setting, the characters, etc. I looked at all of these things and I couldn’t come up with anything.
Not a single thing.
I couldn’t think of the tone that I wanted everything to fit under. This has been going since late last year. I had been struggling to find any semblance of a song. I turned Lane and Stephen and asked what they thought they wanted in the game, but that was fruitless and as GlitchCon grew closer I eventually just recycled older tracks from my collection.
Getting Our Groove Back
We didn’t really find our muse until after GlitchCon where I tasked everyone to come up with a list of songs that they felt would work with a multiplayer shoot ‘em up with roguelike elements. Eventually, after much discussion, trials, and tribulations, here is a sample of what I came up with:
Again, this is a very early version of the song (in fact, those who use FL Studio can probably spot the standard loop in the song) it really is there to help me get a sense of where to go with the song in terms of tone and instrumentation. I was looking to create an underwater vibe to the song, but the stereotypical song for those are “chill” type beats. I needed to pump the player up for adventure. That is where the DnB beat hits and hopefully that will help out energizing the player.
What do you think? I really am curious to hear your thoughts on if I am on the right track or not. Leave a comment and tell me what you think!
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