Escape Industries has been working hard over the holidays to bring you new content (who needs sleep anyways?). This includes new enemies, bosses, parts and, most importantly, biomes. Without further ado, we bring you the next area of Finn and friends’ journey, the Kelp Forest.

Fingeance's second biome, the Kelp Forest.

The Kelp Forest sleeps just beyond the Coral Reef, and is one path you can choose to reach the heart of the Dolphin empire. Of these paths, the Kelp Forest has the advantage of being relatively uninhabited by dolphins. This was not always the case, however. Deep within the murk, you’ll pick out traces of long-abandoned dolphin buildings and machinery. Once, this must have been a mighty bastion of dolphin-kind.

So why did they abandon it?

One clue comes from the forest’s current inhabitants. Enemies in the Kelp Forest are teeming, overgrown, and wild. If there was a battle here between nature and technology, nature won. And it was a massacre.

But questions remain. How did things get this way? How were the dolphins involved, and why did they leave? As you explore, keep an eye out for answers and discover the truth.

Kelp Forest in motion.

The Kelp Forest features a plethora of new enemies, most of which are more organic than those of the Coral Reef. Floods of enemies can invade your screen quickly and aggressively. If you enter this biome, have a teammate ready to dish out area-of-effect damage, and someone able to patch up the team once the frenzy subsides.

Visually, this biome distinguishes itself by its lush and overgrown feel. The backgrounds are filled with giant kelp stalks and leaves, which we’ll use to embellish its themes of ancient mystery and wild monstrosity.

With a new biome comes a new song! Check out this preview of the Kelp Forest theme.

Charles McGregor, the composer, had this to say about the Kelp Forest theme: “For the song, I wanted a much more mellow tone throughout the track compared to the Coral Reef. To help give the lush feel to the environment I emphasized the pads chord progression on all of the instruments and made the pads have longer chords that are more drawn out.”

So, how do you feel about the Kelp Forest? You can comment here on our blog, or on our Facebook and Twitter.

 

The backgrounds in Fingeance tended to look really bland and a tad bit misleading. There wasn’t much going on, there was no life in them and sometime people thought that the ships were flying in the air. It isn’t their fault though: there wasn’t much to go off of. In fact, I bet you didn’t know that you are navigating through a coral reef. Of course you didn’t, there’s no coral! Well, that is about to change!

Underwater Backgrounds

Backgrounds Comparasion

I have been working on sprucing up the backgrounds by adding in some life and vegetation. And that added a lot in terms of ambience and depth (let alone telling you that you are underwater and in a coral reef). Honestly, I could have stopped there as it was looking leaps better but we also wanted to update the lighting. Now, I have already stated how lighting adds so much from before, but when I finally implemented the new lighting system… That was when it was raised to another level. See for yourself.

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It really is phenomenal how much of a difference the shadows make and how it helps add a new level of physicality to the game. Right now I am currently messing with a bunch of different situations as both the backgrounds and lighting are still works-in-progress. You can see that I am messing with putting the bosses in this environment to see how they look. But probably the thing that I am most excited about is how dark areas in the game will be. Night time is going to look awesome and I can’t wait until we explore that part more.

Night Time Test

What are your opinions on the new backgrounds? Do they look too dark to you? Feel free to let us know!

Other happenings

The new backgrounds weren’t the only thing that we worked on. A lot of what we did was behind the scenes getting ready to add in some more content like bosses and enemies, so we can’t show that off just yet. But what we can say is that we now have a page over at the new Unity website: Made With Unity. Made With Unity is a great place to find new and interesting games made on the Unity game engine (like ours!). You can check it out here: http://madewith.unity.com/games/fingeance. Drop by and share the page with your friends; we really do appreciate all the support you guys have so far given us and can’t thank you enough!