• The Gameplay of Fingeance; Or, Game Design for Guppies

    • Stephen McGregor
    • Design
    • 23 March 2015

    Hello folks! My name is Stephen McGregor, programmer/designer for this lovely game we call Fingeance. I like long walks on the beach, staring into someone else’s eyes, and creating obscene weapons capable of destroying massive mechanical machinations of mammalian megalomaniacs.

    Each week on Monday, I’ll give you some details into the mechanisms of Fingeance. My brother, Charles McGregor, will share some art and music going into the game every Wednesday. On Fridays, my dear friend Lane Davis will give you more general info about the game.

    So, what is the game of Fingeance? Undoubtedly I’m spoiling some of Lane’s post, but as players you control up to four fish in underwater ships in a shoot ’em up fashion as you seek your just vengeance against the dolphin overlords. Obviously these dolphins aren’t going to just let you walk into their houses and break all their pots, so they’ve developed some really nasty enemies to keep you from them. Thankfully, your ships are also equipped with some powerful weapons.

    Each ship comes with a cannon and a gadget. Your cannon is your main source of damage, while your gadget will supply you with an additional ability. What sets this game apart from other shmups is the different ways these parts will help you achieve your goal of ultimate power! beating each level. After each level, each player returns to headquarters to customize their personal ship with whatever parts are available. These parts can range from a simple straight shooting cannon, to a freezing projectile producing trident, to a heat pumped whip. The game can change each time you finish a level with such unique parts, making each playthrough special.

    Unfortunately I’m not as artistically gifted as my two partners, so here’s a sneak peek at one gadget we’re working on:

    Capture

     

    What is this thing? What’s it do? Why am I asking you questions I already know the answer to? All shall be revealed next week on Monday!